My DataBase
BG & tales 본문
scrolls
Icon | Description | Item Code | Icon | Description | Item Code |
Protection
from Acid (+50% acid resistance) |
Protection
from Cold (+50% cold resistance) |
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Protection
from Electricity (+50% electrical resistance) |
Protection
from Fire (+50% fire resistance) |
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Protection
for Magic (Dispels magic on target, prevents spell casting and magic use except for weapons) |
Protection
from Poison (Neutralizes poisons already in target and immunizes against further poisoning) |
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Protection
from Undead (Target immune to all undead) |
Stone to
Flesh (Reverses the petrification of the target) |
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Cursed
Scroll of Ailment (Reduces Constitution) |
Cursed
Scroll of Clumsiness (Reduces Dexterity) |
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Cursed
Scroll of Foolishness (Reduces Wisdom) |
Cursed
Scroll of Petrification (Turned to stone) |
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Cursed
Scroll of Stupidity (Reduces Intelligence) |
Cursed
Scroll of Ugliness (Reduces Charisma) |
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Cursed
Scroll of Weakness (Reduces Strength) |
Champion's Strength | ||||
Chaotic Commands | Defensive Harmony | ||||
Mental Domination | Protection from Evil, 10' Radius | ||||
Protection from Lightning | Agannazar's Scorcher | ||||
Animate Dead | Armor | ||||
Blindness | Blur | ||||
Burning Hands | Chaos | ||||
Charm Person | Chill Touch | ||||
Clairvoyance | Cloudkill | ||||
Color Spray | Confusion | ||||
Detect Evil | Detect Invisibility | ||||
Dimension Door | Dire Charm | ||||
Dispel Magic | Domination | ||||
Emotion-Hopelessness | Feeblemind | ||||
Fireball | Flame Arrow | ||||
Friends | Ghost Armor | ||||
Ghoul Touch | Grease | ||||
Greater Malison | Haste | ||||
Hold Monster | Hold Person | ||||
Horror | Identify | ||||
Improved Invisibility | Infravision | ||||
Invisibility | Knock | ||||
Know Alignment | Larloch's Minor Drain | ||||
Lightning Bolt | Luck | ||||
Magic Missile | Melf's Acid Arrow | ||||
Minor Globe of Invulnerability | Mirror Image | ||||
Monster Summoning I | Monster Summoning II | ||||
Monster Summoning III | Nondetection | ||||
Otiluke's Resilient Sphere | Polymorph Other | ||||
Polymorph Self | Protection from Evil | ||||
Protection from Normal Missiles | Protection from Petrification | ||||
Remove Curse | Resist Fear | ||||
Shadow Door | Shield | ||||
Shocking Grasp | Skull Trap | ||||
Sleep | Slow | ||||
Spirit Armor | Stinking Cloud | ||||
Strength | Vampiric Touch | ||||
Vocalize | Web | ||||
Chromatic Orb |
potions, wands, Misc.
Icon | Description | Item Code | Icon | Description | Item Code |
Wand of
Fear (Enemies run in fear unless save vs. Spells) |
Wand of
Fire (6d6 Fireball or 6d6+6 Agannazar's Scorcher, save vs. Wands for half damage) |
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Wand of
Frost (8d6 column of ice affects one creature, save vs. Wands for half damage) |
Wand of
Lightning (6d6 Lightning Bolt, save vs. Wands for half damage) |
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Wand of
Magic Missiles (One Magic Missile will strike target for 1d4+1) |
Wand of
Monster Summoning (Summons 12 hit dice of monsters for two turns) |
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Wand of
Paralyzation (Stuns target for ten rounds unless saves vs. Wands at -4 penalty) |
Wand of
Polymorphing (Target changed into a squirrel unless saves vs. Wands) |
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Wand of
Sleep (Sleep unless victims save vs. Wands) |
Wand of the
Heavens (8d6 Flamestrike, save vs. Wands for half damage) |
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Antidote (Neutralizes almost all poisons currently affecting imbiber) |
- | Antidote,
Cursed (Cursed) |
- | ||
De'Tranion's Baalor Ale | - | Elixir of
Health (Cures poisons and heals 10 hit points) |
- | ||
Oil of
Fiery Burning (5d6 fire damage, save vs. Breath Weapons for half, hurl 40 feet) |
- | Oil of
Speed (Doubles movement and weapon attack speeds) |
5 turns | ||
Oil of
Speed, Cursed (Cursed) |
- | Marek's
Potion of Antidote (Cures all poisons, even those not cured by Antidotes) |
- | ||
Potion of
Absorption (+10 AC vs. crushing attacks, +100% electrical resistance) |
10 turns | Potion of
Agility (18 Dexterity) |
15 turns | ||
Potion of
Clarity (Prevents Feeblemind, Fear, Confusion and Charm) |
5 turns | Potion of
Cloud Giant Strength (23 Strength) |
10 turns | ||
Potion of
Cold Resistance (+50% cold resistance) |
10 turns | Potion of
Defense (AC 0) |
10 turns | ||
Potion of
Explosions (6d6 Fireball, save vs. Spells for half damage) |
- | Potion of
Firebreath (6d10 fire breath, save vs. Breath Weapons for half damage) |
- | ||
Potion of
Fire Giant Strength (22 Strength) |
10 turns | Potion of
Fire Resistance (+50% fire resistance) |
10 turns | ||
Potion of
Fortitude (18 Constitution) |
15 turns | Potion of
Freedom (Immune to any effects which inhibit action of movement) |
10 turns | ||
Potion of
Frost Giant Strength (21 Strength) |
10 turns | Potion of
Genius (+4 Intelligence, 25 maximum) |
15 turns | ||
Potion of
Healing (Heals 9 hit points) |
- | Potion of
Healing (Cursed) |
- | ||
Potion of
Heroism (+10% base hit points, THAC0 90% of current base, Warriors only) |
10 turns | Potion of
Hill Giant Strength (19 Strength) |
10 turns | ||
Potion of
Infravision (Grants infravision) |
20 turns | Potion of
Insight (18 Wisdom) |
6 hours | ||
Potion of
Insulation (+50% electrical resistance) |
10 turns | Potion of
Invisibility (Invisible unless perform combat-related action) |
12 hours | ||
Potion of
Invulnerability (AC 0, +5 saving throws, Warriors only) |
5 turns | Potion of
Invulnerability (Cursed) |
5 turns | ||
Potion of
Magic Blocking (Removes and immunizes against all spells up to 5th level) |
5 rounds | Potion of
Magic Protection (+50% magic resistance) |
10 turns | ||
Potion of
Magic Shielding (+50% vs. magical damage, all saving throws made) |
3 turns | Potion of
Master Thievery (+40% Lock Picking, +40% Pick Pockets, Bards and Thieves only) |
3 hours | ||
Potion of
Mind Focusing (+3 Intelligence, +3 Dexterity) |
12 hours | Potion of
Mirrored Eyes (Immune to petrification) |
10 rounds | ||
Potion of Perception (+20% Find/Remove Traps, Pick Locks, Pick Pockets, Hide in Shadows) |
6 hours | Potion of Power (THAC0 80% of current base; +20% hit points, Find/Remove Traps, Pick Locks, Pick Pockets, Hide in Shadows) |
4 turns | ||
Potion of
Regeneration (Regenerate 2 hit points/round) |
3 turns | Potion of
Stone Form (AC 0, +3 saving throws, -3 Dexterity) |
5 turns | ||
Potion of
Stone Giant Strength (20 Strength) |
10 turns | Potion of
Storm Giant Strength (24 Stength) |
10 turns | ||
Potion of
Strength (18 Strength) |
20 turns | Red
Potion (25 Intelligence, 3 Wisdom, 3 Strength, +50% resistance to magical damage) |
24 hours | ||
Vial of
Mysterious Liquid (Quest item) |
- | Violet
Potion (25 Strength, 3 Dexterity, 3 Constitution) |
24 hours | ||
Ankheg
Shell (Ankheg carcass; Beregost smithy can make it into armour) |
Bad
Ore (Quest item) |
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Balduran's
Log Book (Quest item) |
Bandit
Scalp (Quest item for bounty) |
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Bassilus'
Holy Symbol (Quest item) |
Belladonna (Quest item) |
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Boo
(Minsc's fearless giant space hamster) |
Bottle of
Wine (Quest item) |
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Bottle of
Wine (Quest item) |
Bowl of
Water Elemental Control (Quest Item) |
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Broken Weapon | Brun's Dead
Son (Quest item) |
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Butter Knife of Balduran | Chelak's
Body (Quest item) |
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Chew
Toy (Quest item) |
Child's
Body (Quest item) |
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Delorna's
Spellbook (Quest item) |
Delorna's
Statue (Quest item) |
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Dradeel's Book | Dradeel's
Spellbook (Quest item) |
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Durlag's
Goblet (Heals 5 hp but panicked for 12 hours) |
Engine
Switch (Quest completion item) |
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Evan's
Body (Quest item) |
Farthing's
Doll (Quest item) |
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Geas
Removal Scroll (Quest item) |
Grapes (Quest completion item) |
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Gold | Golden Pants | ||||
Horn of
Kazgorath (Immune to 1st & 2nd level spells, +2 all saving throws, +5 AC vs. missles, lasts 18 seconds) |
Gong
Mallet (Quest item) |
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Greagan's
Harp (Casts Domination by using charge) |
Heleshara's
Artifact Fragment (Quest item) |
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History
book (Contain colourful history lessons) |
Idol | ||||
Invitation (Quest item) |
Kereph's
Skull (Quest item) |
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Kirinhale's Hair | Letter
(Letters reveal the plot in relation to important NPCs) |
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Male
Body (Quest item) |
Mallet
Head (Quest completion item) |
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Mallet
Handle (Quest completion item) |
Marek's
Antidote (Quest item) |
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Melicamp (Talking chicken, Quest item) |
Mulahey (Quest item) |
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Nymph
Hair (Quest item) |
Peladan | ||||
River Plug
Key (Quest item) |
Samuel (Quest item) |
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Sarevok's
Dairy (Quest item) |
Sea
Charts (Quest item) |
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Skull,
Human (Quest item) |
Spider
Body (Quest item) |
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Vial of
Mysterious Liquid (Quest item) |
Wardstone,
Bone (Key) |
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Wardstone,
Compass (Key) |
Wardstone, Dwarven | ||||
Wardstone, Forgery | Wardstone, Islanne | ||||
Wardstone, Kiel | Wardstone,
Level 1 Exit (Key) |
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Wardstone,
Level 2 Exit (Key) |
Wardstone,
Shandalar (Key) |
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Wardstone,
Teleportation (Key) |
Winter Wolf
Pelt (Quest item for bounty) |
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Wyvern
Head (Quest item for bounty) |
accessories
Icon | Description | Item Code | Icon | Description | Item Code |
Bracers | BRAC05 | Bracers of
Archery (+2 THAC0 with missiles) |
BRAC04 | ||
Bracers, AC 6 | BRAC03 | Bracers, AC 7 | BRAC02 | ||
Bracers, AC 8 | BRAC01 | Bracers of
Binding (75% Spell Casting Failure, -5 THAC0, -5 damage) |
BRAC11 | ||
Gauntlets
of Dexterity (18 Dexterity) |
BRAC07 | Gauntlets
of Fumbling (Cursed, -10 THAC0, -2 Dexterity) |
BRAC08 | ||
Gauntlets
of Ogre Power (18/00 Strength) |
BRAC06 | Gauntlets
of Weapon Expertise (+1 THAC0, +2 damage) |
BRAC10 | ||
Gauntlets
of Weapon Skill (+1 THAC0) |
BRAC09 | Girdle | BELT01 | ||
Girdle of
Bluntness (+4 AC vs. blunt weapons) |
BELT03 | Girdle of
Masculinity/Femininity (Cursed, changes wearer's sex) |
BELT05 | ||
Girdle of
Piercing (+3 AC vs. piercing weapons, Quest item) |
BELT04 | Golden
Girdle (+3 AC vs. slashing weapons) |
BELT02 | ||
Agni Mani Necklace | AMUL06 | Amulet of
Metaspell Influence (Memorize extra 2nd level mage spell) |
AMUL16 | ||
Amulet of
Protection +1 (+1 AC, +1 saving throws) |
AMUL14 | Bloodstone Amulet | AMUL13 | ||
Bluestone Necklace | AMUL02 AMUL05 |
Gold Necklace | AMUL10 | ||
Greenstone
Amulet (Protects wearer against Charm, Fear, Domination, ESP, Detect Alignment, Hold, Stun, Sleep and Feeblemind; lasts 1 turn/charge) |
AMUL17 | Laeral's Tear Necklace | AMUL12 | ||
Necklace of
Missiles (6d6 Fireballs, save vs. Spells for half damage) |
AMUL01 | Pearl Necklace | AMUL11 | ||
Rainbow Obsidian Necklace | AMUL07 | Shield
Amulet (4 AC, +2 AC vs. missiles) |
AMUL15 | ||
Silver Necklace | AMUL09 | Studded Necklace with Zios Gems | AMUL04 | ||
Tiger Cowrie Shell Necklace | AMUL08 | Wolfsbane
Charm (+2 THAC0 and damage vs. lycanthropes) |
AMUL18 | ||
Angel Skin Ring | RING16 | Bloodstone Ring | RING15 | ||
Claw of
Kazgoroth (+1 AC (+4 vs. missles), all saving throws at +3 except -4 vs. Death, -2 Constitution) |
MISC72 | Fire Opal Ring | RING18 | ||
Flamedance Ring | RING17 | Gold Ring | RING10 | ||
Greenstone Ring | RING14 | Jade Ring | RING13 | ||
Joia's
Flamedance Ring (Quest item) |
RING24? | Koveras'
Ring of Protection (+1 AC, +1 saving throws, Quest item) |
RING25 | ||
Onyx Ring | RING12 | Ring of
Animal Friendship (Charm one animal unless it saves vs. Wands) |
RING03 | ||
Ring of Clumsiness (Cursed, -50% Dexterity, -50% Stealth, 75% spell failure chance) |
RING04 | Ring of
Energy (2d6 damage, no save) |
RING20 | ||
Ring of
Fire Resistance (+40% fire resistance) |
RING02 | Ring of
Folly (Cursed, 3 Intelligence, 3 Wisdom, wearer feebleminded) |
RING23 | ||
Ring of
Free Action (Immune to anything that affects mobility except Haste spell) |
RING09 | Ring of
Holiness (Extra priest spell for each level, 1st to 4th) |
RING22 | ||
Ring of
Infravision (Grants infravision) |
RING21 | Ring of
Invisibility (Casts Invisibility spell using charge) |
RING05 | ||
Ring of
Protection +1 (+1 AC, +1 saving throws) |
RING06 | Ring of
Protection +2 (+2 AC, +2 saving throws) |
RING07 | ||
Ring of
Wizardry (Doubles number of 1st level spells a mage can memorize) |
RING08 | Ruby Ring | RING19 | ||
Silver Ring | RING11 |
armors
Icon | Description | Item Code | Icon | Description | Item Code |
Anhkeg Plate Mail | PLAT06 | Chain Mail | CHAN01 | ||
Chain Mail +1 | CHAN02 | Chain Mail +2 | CHAN03 | ||
Chain Mail +3 | CHAN07 | Full Plate Mail | PLAT04 | ||
Full Plate Mail +1 | PLAT05 | Hide Armor | LEATH10 | ||
Leather Armor | LEAT01 | Leather Armor +1 | LEAT02 | ||
Leather Armor +2 | LEAT03 | Leather Armor +3 | LEAT03 LEAT09 | ||
Mithril Chain Mail +4 | CHAN06 | Plate Mail | PLAT01 PLAT07 | ||
Plate Mail +1 | PLAT02 | Plate Mail +3 | PLAT08 | ||
Shadow Armor (Studded Leather) (+15% Hide in Shadows, only Thief can use) |
LEAT08 | Splint Mail | CHAN04 | ||
Splint Mail +1 | CHAN05 | Studded Leather Armor | LEAT04 | ||
Studded Leather Armor +1 | LEAT05 | Studded Leather Armor +2 | LEAT07 | ||
Studded Leather Armor +2, Missile Attraction (Cursed, AC 15 against missiles) |
LEATH06 | Boots of Avoidance (+5 AC vs. missiles) |
BOOT04 | ||
Boots of Grounding (+50% electrical resistance) |
BOOT05 | Boots of Speed (Doubles movement rate) |
BOOT01 | ||
Boots of Stealth (+35% Stealth) |
BOOT02 | Boots of the North (+50% cold resistance, Quest reward) |
BOOT03 | ||
Worn Out Boots (Quest item) |
BOOT06 | Algernon's Cloak (+2 Charisma, Charm Person) |
CLCK08 | ||
Cloak of Balduran (+1 saving throws) |
CLCK05 | Cloak of Displacement (+4 AC vs. missles, +2 saving throws vs. Death, Breath Weapons and Wands) |
CLCK03 | ||
Cloak of Non Detection (Non-detectable by magical means like Detect Invisibility and scrying) |
CLCK06 | Cloak of Protection +1 (+1 saving throws) |
CLCK01 | ||
Cloak of Protection +2 (+2 saving throws) |
CLCK02 | Cloak of the Shield (+5 AC vs. missles, +1 vs. all other weapons, lasts 1 turn/charge) |
CLCK20 | ||
Cloak of the Wolf (Polymorph into wolf at will) |
CLCK04 | Holy Cloak (Quest item) |
CLCK21 | ||
Nymph Cloak (+2 Charisma, Charm Person, Quest reward) |
CLCK07 | Shandalar's Cloak (Quest item) |
CLCK22 | ||
Adventurer's Robe (+1 AC vs. crushing weapons, +1 saving throw vs. Petrification/Polymorph) |
CLCK14 | Knave's Robe (+1 AC vs. slashing weapons, +1 saving throw vs. Death) |
CLCK12 | ||
Robe of Cold Resistance (+20% cold resistance) |
CLCK09 | Robe of Electrical Resistance (+20% electrical resistance) |
CLCK11 | ||
Robe of Fire Resistance (+20% fire resistance) |
CLCK10 | Robe of Good Archmagi (+5% magic resistance, +1 saving throws) |
CLCK15 CLCK19 | ||
Robe of Neutral Archmagi (+5% magic resistance, +1 saving throws) |
CLCK16 | Robe of Evil Archmagi (+5% magic resistance, +1 saving throws) |
CLCK17 | ||
Traveler's Robe (+1 AC vs. missiles, +1 saving throws vs. Breath Weapons) |
CLCK13 | Helm of Balduran (+1 THAC0, +1 saving throws, +5 maximum HP) |
HELM07 | ||
Helm of Glory (+1 Charisma) |
HELM03 | Helm of Opposite Alignment (Cursed, converts alignment to opposite) |
HELM02 | ||
Helmet | HELM01 | Helmet | HELM08 | ||
Helmet | HELM09 | Helmet | HELM10 | ||
Helmet | HELM11 | Helmet of Defense (+1 saving throws, +20% resistance to fire, cold and electrical) |
HELM12 | ||
Helmet of Infravision (Grants infravision) |
HELM05 | Kiel's Helmet (Protects against all forms of panic, boosts morale) |
HELM15 | ||
Buckler (No missile or piercing protection) |
SHLD08 | Buckler (No missile or piercing protection) |
SHLD09 | ||
Buckler (No missile or piercing protection) |
SHLD10 | Kiel's Buckler (No missile or piercing protection, +1 Dexterity when equipped) |
SHLD20 | ||
Small Shield (No missile protection) |
SHLD01 | Small Shield (No missile protection) |
SHLD11 | ||
Small Shield +1 (No missile protection) |
SHLD02 | Medium Shield | SHLD03 | ||
Medium Shield | SHLD13 | Medium Shield | SHLD14 | ||
Medium Shield +1 | SHLD04 | Large Shield (+1 AC vs. missiles additional) |
SHLD05 | ||
Large Shield (+1 AC vs. missiles additional) |
SHLD15 | Large Shield (+1 AC vs. missiles additional) |
SHLD16 | ||
Large Shield +1 (+1 AC vs. missiles additional) |
SHLD06 | Large Shield +2 (+1 AC vs. missiles additional) |
SHLD19 | ||
Large Shield +1, +4 vs. Missiles (+4 AC vs. missiles) |
SHLD07 |
weapons
Icon | Description | Item Code | Icon | Description | Item Code |
Dagger | DAGG01 | Dagger +1 | DAGG02 | ||
Dagger +2 | DAGG03 | Dagger +2, Longtooth | DAGG04 | ||
Dagger of
Venom (6 poison damage/round (15 max)) |
MISC75 | Dagger, Throwing | DAGG05 | ||
Hentold's
Dagger (Quest item) |
DAGG08 | Kylee's
Dagger (Quest item) |
DAGG07 | ||
Nester's
Dagger (Quest item) |
DAGG06 | Perdue's
Short Sword (Quest item) |
SW1H17 | ||
Short Sword | SW1H07 | Short Sword +1 | SW1H14 | ||
Short Sword +2 | SW1H09 | Short Sword of Backstabbing | SW1H1O | ||
Silver
Dagger, Werebane (+4 vs. lycanthropes) |
DAGG09 | Soultaker
Dagger (Quest item) |
DAGG10 | ||
Xan's
Moonblade (+1 AC, +50% Fire Resistance) |
SW1H13 | Bastard Sword | SW1H01 | ||
Bastard Sword +1 | SW1H02 | Bastard
Sword +1, +3 vs. Shape Shifters |
SW1H03 | ||
Long Sword | SW1H04 | Long Sword +1 | SW1H05 | ||
Long Sword
+1, Flame Tongue (+2 vs. regenerating creatures, +3 vs. cold-using creatures, +4 vs. undead) |
SW1H24 | Long Sword
+2 (+1 cold damage) |
SW1H06 | ||
Hull's Long
Sword (Quest item) |
SW1H12 | Scimitar | SW1H20 | ||
Scimitar +1 | SW1H22 | Scimitar +2 | SW1H23 | ||
Scimitar +3 | SW1H15 | Scimitar
+5, Defender (must be Good to use, +2 AC) |
SW1H16 | ||
Sword of
Balduran (+4 vs. lycanthropes) |
SW1H18 | Two-handed Sword | SW2H01 | ||
Two-handed Sword +1 | SW2H02 | Two-handed Sword +3 | SW2H07 | ||
Two-handed
Sword +3, Cursed Berserking |
SW2H03 | Two-handed Sword, Spider's Bane (Free action while equipped) |
SW2H06 | ||
Vampire's
Revenge (Damages wielder and heals victim, reduces Intelligence) |
SW1H19 | Bala's
Axe (Casts Miscast Magic when hits) |
AX1H076 | ||
Battle Axe | AX1H01 | Battle Axe +1 | AX1H02 | ||
Battle Axe +2 | AX1H03 | Throwing Axe | AX1H04 | ||
Throwing
Axe +2 (Returns to user once thrown) |
AX1H05 | Halberd | HALB01 | ||
Halberd +1 | HALB02 | Halberd +2 | HALB03 | ||
Spear | SPER01 | Spear +1 | SPER02 | ||
Spear +3,
Backbiter (Cursed, 3 damage to wielder everytime successfully attacks) |
SPER03 | Club | BLUN01 | ||
Club +1, +3
vs. Unnatural Creatures |
BLUN10 | Mace | BLUN04 | ||
Mace +1 | BLUN05 | Mace +2 | BLUN11 | ||
Quarterstaff | STAF01 | Quarterstaff +1 | STAF02 | ||
Quarterstaff +3 | STAF08 | Staff Mace +2 | STAF06 | ||
Staff Spear +2 | STAF07 | Staff of
Striking (Expends one charge per hit) |
STAF05 | ||
Warhammer | HAMM01 | Warhammer +1 | HAMM02 | ||
Warhammer
+1, +4 vs. Giant Humanoids |
HAMM04 | Warhammer
+2 (+1 electrical damage) |
HAMM03 | ||
Flail | BLUN02 | Flail +1 | BLUN03 | ||
Kiel's
Morning Star (Cursed, wielder goes beserk) |
BLUN09 | Morning Star | BLUN06 | ||
Morning Star +1 | BLUN07 | Composite Long Bow | BOW01 | ||
Composite Long Bow +1 | BOW02 | Eagle Bow (Short) | BOW08 | ||
Long Bow | BOW03 | Long Bow +1 | BOW04 | ||
Long Bow of Marksmanship | BOW07 | Short Bow | BOW05 | ||
Short Bow +1 | BOW06 | Arrow | AROW01 | ||
Arrow +1 | AROW02 | Arrow +2 | AROW1A | ||
Acid Arrow | AROW04 | Arrow of
Biting (Poison 30% of total max HP unless save vs. Death) |
AROW05 | ||
Arrow of
Detonation (6d6 explosion, save vs. Spells for half damage) |
AROW06 | Arrow of
Dispelling (Dispel Magic affecting target) |
AROW07 | ||
Arrow of
Fire (1d6 fire damage unless save vs. Spells) |
AROW08 | Arrow of
Ice (1d6 cold damage, no save) |
AROW09 | ||
Arrow of
Piercing (+6 piercing damage, save vs. Death for none) |
AROW10 | Arrow of
Slaying (Kills Ogre Mage on touch) |
AROW03 | ||
Poisoned
Arrow (Only usable by Eldoth Kron) |
AROW14 | Heavy Crossbow | XBOW01 | ||
Heavy Crossbow of Accuracy | XBOW03 | Light Crossbow | XBOW04 | ||
Light Crossbow +1 | XBOW05 | Light
Crossbow of Speed (One extra attack per round) |
XBOW06 | ||
Bolt | BOLT01 | Bolt +1 | BOLT02 | ||
Bolt +2 | BOLT06 | Bolt of Lightning (4d4 electical, save vs. Breath Weapons half damage) |
BOLT03 | ||
Bolt of Biting (30 damage in 15 sec., save vs. Death for none) |
BOLT04 | Bolt of
Polymorphing (Save vs. Polymorphing or turn into a squirrel) |
BOLT05 | ||
Dart | DART01 | Dart +1 | DART02 | ||
Dart of Wounding (20 damage in 20 sec., save vs. Death negates) |
DART04 | Dart of Stunning (Stun 7 rounds unless save vs. Spells) |
DART030 | ||
Sling | SLNG01 | Sling +1 | SLNG02 | ||
Sling +3 | SLNG03 | Bullet | BULL01 | ||
Bullet +1 | BULL02 | Bullet +2 | BULL03 |